using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace XGame.Testing
{
    public class _TT_Activer : MonoBehaviour
    {
        public KeyCode Key = KeyCode.LeftShift;
        // Start is called before the first frame update
        void Start()
        {
            if (!Input.GetKey(Key))
            {
                gameObject.SetActive(false);
            }
        }

    }
}

